pidgin 2.14.14dev
sound.h File Reference

Sound API. More...

#include "account.h"
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Data Structures

struct  _PurpleSoundUiOps
 Operations used by the core to request that particular sound files, or the sound associated with a particular event, should be played. More...
 

Typedefs

typedef enum _PurpleSoundEventID PurpleSoundEventID
 Data Structures
More...
 
typedef struct _PurpleSoundUiOps PurpleSoundUiOps
 Operations used by the core to request that particular sound files, or the sound associated with a particular event, should be played.
 

Enumerations

enum  _PurpleSoundEventID {
  PURPLE_SOUND_BUDDY_ARRIVE = 0 , PURPLE_SOUND_BUDDY_LEAVE , PURPLE_SOUND_RECEIVE , PURPLE_SOUND_FIRST_RECEIVE ,
  PURPLE_SOUND_SEND , PURPLE_SOUND_CHAT_JOIN , PURPLE_SOUND_CHAT_LEAVE , PURPLE_SOUND_CHAT_YOU_SAY ,
  PURPLE_SOUND_CHAT_SAY , PURPLE_SOUND_POUNCE_DEFAULT , PURPLE_SOUND_CHAT_NICK , PURPLE_SOUND_GOT_ATTENTION ,
  PURPLE_NUM_SOUNDS
}
 Data Structures
More...
 

Functions

Sound API <br>
void purple_sound_play_file (const char *filename, const PurpleAccount *account)
 Plays the specified sound file. More...
 
void purple_sound_play_event (PurpleSoundEventID event, const PurpleAccount *account)
 Plays the sound associated with the specified event. More...
 
void purple_sound_set_ui_ops (PurpleSoundUiOps *ops)
 Sets the UI sound operations. More...
 
PurpleSoundUiOpspurple_sound_get_ui_ops (void)
 Gets the UI sound operations. More...
 
void purple_sound_init (void)
 Initializes the sound subsystem.
 
void purple_sound_uninit (void)
 Shuts down the sound subsystem.
 
void * purple_sounds_get_handle (void)
 Returns the sound subsystem handle. More...
 

Detailed Description

Sound API.

See also
Sound Signals

Definition in file sound.h.

Typedef Documentation

◆ PurpleSoundEventID

Data Structures

A type of sound.

Enumeration Type Documentation

◆ _PurpleSoundEventID

Data Structures

A type of sound.

Enumerator
PURPLE_SOUND_BUDDY_ARRIVE 

Buddy signs on.


PURPLE_SOUND_BUDDY_LEAVE 

Buddy signs off.


PURPLE_SOUND_RECEIVE 

Receive an IM.


PURPLE_SOUND_FIRST_RECEIVE 

Receive an IM that starts a conv.


PURPLE_SOUND_SEND 

Send an IM.


PURPLE_SOUND_CHAT_JOIN 

Someone joins a chat.


PURPLE_SOUND_CHAT_LEAVE 

Someone leaves a chat.


PURPLE_SOUND_CHAT_YOU_SAY 

You say something in a chat.


PURPLE_SOUND_CHAT_SAY 

Someone else says somthing in a chat.

PURPLE_SOUND_POUNCE_DEFAULT 

Default sound for a buddy pounce.


PURPLE_SOUND_CHAT_NICK 

Someone says your name in a chat.


PURPLE_SOUND_GOT_ATTENTION 

Got an attention

PURPLE_NUM_SOUNDS 

Total number of sounds.


Definition at line 41 of file sound.h.

Function Documentation

◆ purple_sound_get_ui_ops()

PurpleSoundUiOps * purple_sound_get_ui_ops ( void  )

Gets the UI sound operations.

Returns
The UI sound operations structure.

◆ purple_sound_play_event()

void purple_sound_play_event ( PurpleSoundEventID  event,
const PurpleAccount account 
)

Plays the sound associated with the specified event.

Parameters
eventThe event.
accountThe account that this sound is associated with, or NULL if the sound is not associated with any specific account. This is needed for the "sounds while away?" preference to work correctly.

◆ purple_sound_play_file()

void purple_sound_play_file ( const char *  filename,
const PurpleAccount account 
)

Plays the specified sound file.

Parameters
filenameThe file to play.
accountThe account that this sound is associated with, or NULL if the sound is not associated with any specific account. This is needed for the "sounds while away?" preference to work correctly.

◆ purple_sound_set_ui_ops()

void purple_sound_set_ui_ops ( PurpleSoundUiOps ops)

Sets the UI sound operations.

Parameters
opsThe UI sound operations structure.

◆ purple_sounds_get_handle()

void * purple_sounds_get_handle ( void  )

Returns the sound subsystem handle.

Returns
The sound subsystem handle.