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Pidgin for Windows Build Instructions
Note: These instructions are for 3.0.0 branch. The current instructions for 2.x.y are found here.
Set up your build environment
- Install the Cygwin Bash shell. Make sure to select Unix file mode during setup.
Also make sure you install bash, bzip2, ca-certificates, coreutils,  gawk, gnupg, grep, gzip, libiconv, make, mercurial, patch, sed, tar, unzip, wget, xxd and zip (several of these are selected by default, those in bold are not). Be sure to add Cygwin versions of any programs you may use that require Cygwin path names (for example, if you want to use vim to edit monotone commit messages, you need to install the Cygwin version of vim -- native Win32 vim will be unable to read Cygwin-style paths). 
 You may prefer to use MSYS instead of Cygwin.
- Download and install NSIS and its plugins:
- extract SHA1Plugin.dllfrom pidgin-inst-deps-20130214.tar.gz into thePluginsdirectory of your NSIS installation;
- download the nsisunz plugin, and extract nsisunz.dllinto thePluginsdirectory, like above.
 
- extract 
- Download the Bonjour SDK for Windowsfrom the Apple developer website (Apple ID may be necessary) and install it to default location.
- Download Perl 5.10or newer and install it, preferably toC:\Perl. You may use ActivePerl Community Edition.
- Extract or check out the Pidgin source into $PIDGIN_DEV_ROOT/pidgin-<version>. Some users may find the instructions for customizing their build environment useful.
You don't have to actually define an environment variable called
PIDGIN_DEV_ROOT, it is simply used here as a placeholder.
Note: You should avoid using a
$PIDGIN_DEV_ROOTpath that contains spaces as that can cause unnecessary complications.
People are sometimes confused about the directory structure, so here is an example structure after all the dependencies have been installed (
$PIDGIN_DEV_ROOTisc:\devel\pidgin-develin this example):c:\devel\pidgin-devel (The following is the source tree root, containing config.h.mingw.) c:\devel\pidgin-devel\pidgin-<version> (If the following file is present, your structure is probably correct.) c:\devel\pidgin-devel\pidgin-<version>\pidgin\win32\prepare-workspace.sh
- Go through the rest of setting build environment using automatic setup script by running the following from Cygwin terminal:
cd $PIDGIN_DEV_ROOT/pidgin-<version>/pidgin/win32 ./prepare-workspace.sh 
Get the Pidgin source code
The 3.0.0 branch isn't released yet, so there are no source packages for this at the moment.
The development source is available via mercurial. See UsingPidginMercurial for more information.
Build Pidgin
Run the following:
cd $PIDGIN_DEV_ROOT/pidgin-<version> make -f Makefile.mingw installNow just wait and let your compiler do its thing. When finished, Pidgin will be in
$PIDGIN_DEV_ROOT/pidgin-<version>/win32-install-dir.
Build the Pidgin Installer
If you want to sign the executables (not necessary for personal use), you'll need to get an appropriate code signing certificate, generate a GPG key if you don't already have one, then download and install Mono. In your
local.makfile (see below), define theSIGN_EXECUTABLESvariable to 1,MONO_SIGNCODEto the fully qualified path to thesigncodebatch file in the Monobindirectory, and theSIGNCODE_SPCandSIGNCODE_PVKvariables to the appropriate files from your certificate. E.g.:SIGN_EXECUTABLES=1 MONO_SIGNCODE=/cygdrive/c/Program\ Files\ \(x86\)/Mono-2.10.8/bin/signcode SIGNCODE_SPC=c:\\Path\\to\\authenticode.spc SIGNCODE_PVK=c:\\Path\\to\\authenticode.pvk #Set up gpg to use a separate keyring GPG_SIGN=gpg --no-default-keyring --secret-keyring /path/to/secring.gpg
If you don't need executable signing, you can start here.
There are 2 different installers, an "Offline" installer that includes all dependencies (except spellchecking dictionaries) and the debug symbols and an "Online" installer that includes only Pidgin itself and will download the various dependencies if necessary. The
Makefile.mingwtargets for these areinstaller_offline, andinstallerrespectively. To build both, use theinstallerstarget.cd $PIDGIN_DEV_ROOT/pidgin-<version> make -f Makefile.mingw installersWhen it finishes, your installer(s) should be in
$PIDGIN_DEV_ROOT/pidgin-<version>/.
Customizing the Build Environment
Most people will find that the standard build environment directory is completely adequate. It is, however, possible to override the locations of the various dependencies and target directories. This is often useful to test against a development version of a library dependency or to override compiler flags.
This done is by overriding the various Makefile variables in a
local.makfile in the$PIDGIN_DEV_ROOT/pidgin-<version>directory. This file does not exist by default.
Most of the variables that can be overridden with this method are defined in the libpurple/win32/global.mak file. For example, to install Pidgin over
c:\Program Files\Pidgininstead of$PIDGIN_DEV_ROOT/pidgin/win32-install-dir, create a$PIDGIN_DEV_ROOT/pidgin/local.makcontaining:#Override the install location PIDGIN_INSTALL_DIR = /cygdrive/c/Program\ Files/Pidgin PURPLE_INSTALL_DIR = /cygdrive/c/Program\ Files/Pidgin
One nice use of the
local.makfile is for cross compiling.
Debugging
There is a quite good Just In Time debugger for MinGW: drmingw.
There is also a version ofgdbavailable from MinGW, if you prefer.


