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Version 2 (modified by MarkDoliner, 17 years ago) (diff)

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Pre Release

  1. Make sure the date and version number are correct in ChangeLog, ChangeLog.win32, ChangeLog.API and po/ChangeLog
  2. Update NEWS
  3. Grab the most recent FAQ from the web site
  4. Change version number at the top of configure.ac
  5. Check gaim.spec.in, make sure that "%define beta 4" is commented/uncommented appropriately
  6. Make a test tarball and RPM and test to make sure everything works

Release

  1. Tag the repository
    svn copy https://svn.sourceforge.net/svnroot/gaim/branches/v2_0_0 \
        https://svn.sourceforge.net/svnroot/gaim/tags/$TAG \
        -m "Tagging Gaim release $VERSION"
    
  2. Check out the tagged code
    svn co https://svn.sourceforge.net/svnroot/gaim/tags/$TAG gaim
    
  3. Run ./autogen.sh
  4. Run make dist
  5. Copy gaim-$VERSION.tar.gz to a temp directory, gunzip it, then bzip2 it
  6. Sign the two tarballs
    gpg -ab gaim-$VERSION.tar.gz
    gpg -ab gaim-$VERSION.tar.bz2
    gpg --verify gaim-$VERSION.tar.gz.asc gaim-$VERSION.tar.gz
    gpg --verify gaim-$VERSION.tar.bz2.asc gaim-$VERSION.tar.bz2
    
  7. Build the SRPM
    rpmbuild -ta --sign --with avahi --with dbus --with meanwhile \
        --with sasl --with silc --with tcl gaim-$VERSION.tar.bz2
    
  8. Update the two tarballs, the two signatures, and the src.rpm
  9. Make RPMs for lots of distributions and upload them
  10. Wait a few hours and let people test.
  11. Update the Gaim website
    1. Change inc/version.inc.php
    2. Add a news posting to htdocs/news.txt
  12. Announce via sourceforge

Post Release

  1. Increment version number in libgaim/version.h
  2. Update freshmeat.net
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