Sound Themes
Installing
The theme.xml file, all sound files (along with any image preview) should be placed in $PURPLEHOME/themes/$THEMENAME/purple/sound/
, where $PURPLEHOME by default is ~/.purple on Linux, and %APPDATA%\.purple
on Windows.
Alternatively, in Linux the files can be put in /usr/share/themes/$THEMENAME/purple/sound/, or into $XDG_DATA_HOME/themes/$THEMENAME/purple/sound/, where $XDG_DATA_HOME defaults to ~/.local if not set.
Creating
A theme consists of a XML file called theme.xml, all of the sound files used by the theme, and an optional image preview/logo file.
The root node of the XML file contains all information about the theme including the name, author, type of theme (sound), as well as the name of a image file to display as a preview of the theme. The theme file should also contain a description element which gives a short description of the theme.
Under the root node, the theme should contain a list of event elements. Each event element should contain a name and a file attribute. The name attribute corresponds to the event for which the sound should be played, while the file attribute is the name of the file to play. A file can be used for multiple events and events can be left off so a sound is not played for a particular event. The event names are:
- login - Buddy logs in
- logout - Buddy logs out
- im_recv - Message received
- first_im_recv - Message received begins conversation
- send_im - Message sent
- join_chat - Person enters chat
- left_chat - Person leaves chat
- send_chat_msg - You talk in chat
- chat_msg_recv - Others talk in chat
- pounce_default - A Buddy Pounce is triggered
- nick_said - Someone says your username in chat
- got_attention - Attention received
An example theme would look like:
<?xml version="1.0" encoding="UTF-8"?> <theme type="sound" name="Example sound theme" author="Your name" image="logo.png"> <description>This is an example theme.</description> <event name="login" file="contact_logged_on.mp3"/> <event name="logout" file="contact_logged_off.mp3"/> <event name="im_recv" file="im_received.mp3"/> <event name="first_im_recv" file="new_im_received.mp3"/> <event name="send_im" file="im_sent.mp3"/> <event name="join_chat" file="contact_logged_on.mp3"/> <event name="left_chat" file="contact_logged_off.mp3"/> <event name="send_chat_msg" file="chat_message_sent.mp3"/> <event name="chat_msg_recv" file="chat_message_received.mp3"/> <event name="pounce_default" file="pounce_default.mp3"/> <event name="got_attention" file="got_attention.mp3"/> <!-- event "nick_said" is not set--> </theme>
The full list of events can be found in the source code.
Note: Sound files must be in a format compatible with the sound playing method used (for example, only Wave files may be used on Windows)
Example Themes
- Synthetic Frost port of the Adium sound theme by SyntheticFrost
- Synthetic Frost in WAV-format conversion of the above Adium sound theme by Dirtsa
- GLaDOS Sound theme for Pidgin by H.Gökhan SARI
Attachments (4)
-
Synthetic_Frost.zip (110.8 KB) - added by 14 years ago.
Synthetic Frost sound theme
- Synthetic_Frost_in_WAV.zip (41.0 KB) - added by 14 years ago.
-
Glados.tar.gz (404.2 KB) - added by 14 years ago.
GLaDOS sound theme for Pidgin
-
Simplex.tar.gz (360.3 KB) - added by 14 years ago.
Simplex sound themes from adiumxtras.com
Download all attachments as: .zip